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Broomboy! (Spring 2023)

    One of the projects in my Digital Studio Techniques class at Russell Sage was to create a series of what looked like screenshots from a fake video game. My video game is based on brooms and the enemies are dust bunnies. I created the “levels” in Minecraft using the WorldEdit mod, exported them to Adobe Dimension to create the lighting, textures, and effects, then used Adobe Illustrator to image trace everything and add in the UI, enemies, etc.